Sony’s presentation revealed that European PS4 and PS5 gamers usually tend to earn platinum trophies than their US counterparts.
As a part of the CEDEC 2022 On-line Recreation Builders Convention held in Japan final week, transcribed by 4Gamer, Sony’s Kenjo Akiyama, Head of Tokyo World Developer Know-how, gave a presentation on PS4 and PS5 consumer habits within the US and Europe. , Japan and the remainder of Asia.
As a part of his analysis, Akiyama concluded that Japanese gamers are inclined to have a better general trophy acquisition fee per sport, suggesting that they play one sport for a very long time and earn many trophies in that sport earlier than shifting on. .
Nonetheless, Akiyama discovered that by way of the best tier platinum trophies which can be awarded for gathering each trophy within the sport, gamers in Europe and Asia (excluding Japan) are the almost definitely to obtain them, whereas gamers within the US are the least prone to obtain them. Do it on this method.
Akiyama additionally famous that whereas Japanese gamers have obtained platinum virtually as little as US gamers relating to video games which can be thought of probably the most troublesome, Japan and the remainder of Asia are inclined to get platinum way more typically than their Western counterparts. colleagues.
Akiyama urged that this meant that Asian gamers had been extra inclined to “by no means quit” and had been decided to beat the hardest video games.
To return to his conclusions, Akiyama checked out all of the video games launched previously 12 months that ranked within the prime 100 by area, had been launched in all areas, and obtained a platinum trophy.
He then created a listing exhibiting the typical trophy acquisition fee for every sport throughout the areas of Europe, US, Japan, and the remainder of Asia, rating every area from 1st to 4th for every sport.
In line with Akiyama’s findings, Japan was most frequently ranked first, that means that Japanese gamers had been the almost definitely to get extra trophies in a single sport.
Akiyama then created separate rankings centered solely on every sport’s platinum trophies to see which areas obtained platinum extra typically.
Europe and the remainder of Asia typically topped this record, which means that they’re extra keen to finish video games with 100%.
The US, in the meantime, ranked lowest among the many 4 areas, incomes extra platinum than anybody else in simply one of many video games analyzed.
Complicating the image, Akiyama famous that whereas the variety of platinum video games in Japan was additionally comparatively low, when it got here to the video games thought of the toughest on the record, Japan and the remainder of Asia tended to get platinum way more typically than their nations. Western counterparts.
Elsewhere within the presentation, Akiyama discovered that free video games are performed way more incessantly in Japan than in different areas, however a lot much less incessantly in the remainder of Asia, the place different genres are extra fashionable.
Conversely, extra individuals within the US and Europe play multiplayer on-line video games than gamers in Japan and different Asian nations.
In the meantime, whereas all areas are shopping for extra digital video games than disc video games, the share of disc sport purchases is highest in Japan and lowest within the US.