Crystal Dynamics and Eidos Montreal have formally taken over the Tomb Raider and Deus Ex franchises respectively from their earlier proprietor and former dad or mum firm Sq. Enix.
Embracer Group introduced in Could that it plans to accumulate most of Sq. Enix’s western growth division, together with Crystal Dynamics, Eidos Montreal, and Sq. Enix Montreal.
The $300 million deal, which included a catalog of thoughts video games corresponding to Tomb Raider, Deus Ex, Thief and Legacy of Kain, was closed on the finish of August, and the switch of management over varied services was additionally accomplished.
Rise of the Tomb Raider gameplay reveal
“We’re happy to tell you that Crystal Dynamics has acquired management of a number of gaming franchises, together with Tomb Raider and Legacy of Kain, from the video games’ earlier proprietor, Sq. Enix Restricted,” Crystal Dynamics mentioned this week.
“Because of this variation, Crystal Dynamics (or its subsidiary) is now the proprietor of those video games and the controller of the gameplay and private information related to them. If you would like to be taught extra, please see our new Phrases of Service and Privateness Discover.”
Equally, Eidos Montreal, developer of Deus Ex and Thief, has additionally up to date its phrases of service and privateness discover.
Embracer mentioned in Could that it plans to launch sequels, remakes, remasters, spin-offs and extra for the Crystal Dynamics and Eidos Montreal IPs it was trying to purchase.
In April, Crystal Dynamics revealed that the subsequent Tomb Raider recreation was in growth utilizing Unreal Engine 5.
“This new engine takes storytelling and gameplay to the subsequent degree,” mentioned Dallas Dickinson, common supervisor of the Tomb Raider franchise at Crystal Dynamics.
“Our aim is to push the boundaries of authenticity and ship the high-quality cinematic motion journey that followers deserve from each Crystal Dynamics and the Tomb Raider franchise.”