March 22, 2023

Persona sequence producer Kazuhisa Wada advised Sega Asia that ATLUS is presently engaged on further methods to deliver the Persona sequence to a wider viewers, suggesting that extra ports and remasters might comply with the success of Persona 3, Persona 4, and Persona. 5 remasters.

“We’re engaged on other ways to deliver Persona to a wider viewers. I can not say any particulars presently, however please look ahead to it,” Wada says, including at first of the interview that the primary purpose for the latest remasters is to make Persona a worldwide franchise (and never simply construct on the success of Persona 5).


RELATED: Free-To-Play Persona 5 Spinoff Phantom Of The Night time Introduced For Cellular

There are numerous Persona titles that haven’t been launched exterior of their respective consoles. We’ve got Persona 1 and a couple of, that are largely accessible on the unique PlayStation and PlayStation Transportable. We even have the Persona 3 Prolonged Version, Persona FES (presently solely accessible on PS2), and the Persona Q sequence on the 3DS. The Persona 4 Area combating sport from Arc System Works was not too long ago launched on PC, PlayStation 4, and Nintendo Swap, however it might be remastered or ported to Xbox with cross-platform play assist.

The music/rhythm sequence Persona Dancing (Persona 3: Dancing in Moonlight, Persona 4: Dancing All Night time and Persona 5: Dancing in Starlight) can be presently solely accessible on PlayStation 4, and the explanation for this seems to be that video games assist VR. It isn’t the last word VR mode (extra like a VR dressing room), however it might be expanded when the video games are ported to PlayStation 5 with PSVR 2 assist.

The interview additionally particulars the philosophy behind the builders of their remasters, wherein they wish to present a clean and comfy expertise relying on the sport. Priorities had been optimizations reminiscent of fast save options, implementation of versatile controls, and guaranteeing steady body charges. The director additionally believes that publicity to varsity life and adolescence is a vital a part of what makes Persona fascinating, and we actually agree with that.

As for the longer term, the producer talked about that he had already explored all of the potential facet genres he wished to create for Persona reminiscent of combating video games and rhythm video games, however he want to attempt making one other motion sport like Persona 5 Strikers after seeing how a lot this style is fashionable everywhere in the world.

NEXT: Persona 4’s Inaba is why the sequence wants an ‘exploration mode’

Leave a Reply

Your email address will not be published.